Explore an abandoned facility, riddled with traps. And attempt to defeat the murderous robot hunting you down.

Carefully manage the traps by taking note of how many adjacent rooms have been rigged, then mark it to make the room safe to traverse. Be careful not to defuse the wrong room!

Programming - Technocat5000

Graphics - AnstheRam

Music - Borb

Sound Effects - Mochapoke

Playtesting - MalachiSW


Comments

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Rather fascinating game, the only thing I'd change is make it so that you can't spawn in a trapped room, as that leads to an immediate loss. Otherwise, clever idea!